Change AGENT for
a Node
- Open "NODENAME.as"
in the /includes/ folder and change 'agent=AGENTNAME',
where AGENTNAME is the name of the agent file
( ex. 'agent_bee.swf' would mean that AGENTNAME
is 'bee', so 'agent=bee').
- Save file. Then republish the
main interface. ( 'main_interface.fla' must be in the parent directory of
the /includes/ folder to republish.
- Your agent file must be in the
root directory ( the same directory as the interface ) and must be named 'agent_AGENTNAME.swf'.